Stage 1: Price Database
Stage Goals:
- Set up environment for multiple DBs. Currently planning on Google's App Engine.
- Custom sub-set price database based from eve-central
- Raw materials: 1x/day, or average over each day
- T1, T2, Meta, Faction price DBs: 3x/day, across EU, US, AU TZ's
- Be able to store 1yr of price data on all relevant items (may need to revise)
- Build loader script (python).
- Build itemDB from EVE data dump.
- ItemID
- ItemName
- Meta Level
- Group ID
- BPOID
- Understand and upload BPO DB. Will be used to process historical price data.
- Attempt link back to Google Spreadsheets to allow for intermediate access
Progress:
- Set up app-engine account (eve-prosper)
- Set up github project (EVE-Prosper)
- Started process of itemDB goal
To-Do:
- Start python loader program. Know very little python
- Set up billing for database/appengine
- Upload each reference database
- Conference with someone who actually knows DBs, so I don't do something retarded in the setup
Stage 2: Cruncher Programs
Stage Goals:
- Create subscripts for:
- T1 BPO price crunching
- Dependant-products (R.A.M., Components, etc) processing
- T2 Price crunching
- Can process BPO/base-invent/decryptor/meta price data
- Return base-invent and "best decryptor" prices
- Graphing script
- Buy/Sell/Build
- Able to process historical data from raw materials/product DBs
- output profit margins to a DB? (for automation later)
- Figure out if it's more efficient to process historical data each request or save in price database
- Start front-end user interface. Simple request->results interface to start
Progress:
To-do:
Stage 3: Automation Programming
Stage Goals:
- Create new scripts for:
- Character Processing
- Job eligibility
- Industry job tracking
- Corp Processing
- Industry Job tracking
- Transaction tracking
- Task list?
- Kit-building
- CREST automation (if available)
- Kit sorting
- Purchasing?
- Courier Contracting?
- Predictive automation
- Pick products based on project staff, market volume
- Allow human intervention to finalize automation decisions
- Track individual progress
- Sales tracking for volume adjustment
- Improve UI for interfacing with scripts
- Lay foundation for separate user accounts
- Start privatizing project. As automation is completed, access will need to be limited to contributors
- Research monetization to subsidize costs with revenue of some sort
- Start opening in-game corp
Progress:
To-Do:
Stage 4: In-Game implementation
Stage Goals:
- To be determined
- Generate investment capital: 50B
- Find contributors in-game to handle manager work (purchasing, POS management, hauling)
- Consolidate manufacture staff
- Solidify accounting structure
Progress:
- Generating revenue in industry project ~2-5B/mo
- Processing BPO library (components, T1, etc)
- Basic functionality in gdocs
To-Do:
- Grow in-game staff
- Need tools to facilitate more work
- Bank FW monies for start up capital
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